![]() One set for the serious gamer, and another set for the over the top serious gamer. Here are a few mods that you can't live without, two cat-agories of them. Last entry i activate later, because i use no "WorkshopBudget" with expanded borders Some irrelevant workbenches dont work, and Children are the only Settler that can die. that is surprisingly a really nice mod suggestion, the Combat zoned restored.ġ2 c DD_Wasteland_Children_done_right.espģ2 20 Craftable Armor Size - Fix Material Requirements.espĥ5 37 TrueStormsFO4-GlowingSeaExtraRads.espĦ3 3f Tactical Flashlights - Settings.esp With these two mods you can bring Dogmeat and another companion with you as the developers intended and for unique dialogue.Īs for The Combat Zone restored, it fixes up, and "restores" The Combat Zone so that the complete introductory quest for Cait is finished and you can participate or bet on caged fights also, all the raiders aren't auto-hostile so they could save face for cutting it out. Originally posted by Yhwach:The only ones that would be considered essential in the core realm of possibilities is Everyones Best Friend Dogmeat or The Combat Zone Restored which completes content that Bethesda themselves never got around to either due to time constraint or never figuring out how.or just completely cutting an area leaving all of the resources in, aka, The Combat Zone and never putting it together. Horizon wait for 1.5 or start a new game with 1.5 ![]()
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